Data Science in Gaming

How Supercell uses data and AI to develop and maintain its global, mobile gaming ecosystem.

With its vision to “create games that are played for years and remembered forever”, Supercell has created five games grossing over $1 billion each and is set to grow. Having millions of active players, the amount of data generated during game sessions is enormous and so are the opportunities and challenges coming with it.

Retrospective:
Data Science in Gaming

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Data Science in Gaming on November 24, 2021

On the 24th November, 2021, the Helsinki Data Science Meetup returned after a 10 month break, and for the first time ever, the event was run in a hybrid format. This edition was hosted by the Finnish game development company Supercell, where participants of the event were able to take an exclusive “behind the curtains look”, at their data operation and ask questions directly to their team.

According to a report by MarketWatch, the gaming market grew by 20% in 2020 making the now nearly $180 billion industry, bigger than the North American sports and global movie industry combined.

Adoption of (mobile) gaming is rapidly increasing along with the data being generated by these games. With this enormous growth comes more challenges and opportunities alike. Smart data science and data engineering are the key methods to handle these massive data sets and Supercell is well equipped to tackle these challenges.

The hybrid event was held online and at the new offices of Supercell in Helsinki, Finland. 100 lucky participants were given the chance to visit their brand new offices to participate at the event and hear valuable insights and use cases by the data team.

“We are extremely excited to host Supercell at the HDSM. Supercell has a very advanced data engineering and data science team. I’m also very much looking forward to reconnecting with the Helsinki Data Science community physically after two years.”, says Ulla Kruhse-Lehtonen, Co-Founder and CEO of DAIN Studios Finland.

About Supercell

Supercell is a mobile game developer based in Helsinki, Finland, with offices in San Francisco, Seoul and Shanghai. Since the launch in 2010, Supercell brought five games to the global market – Brawl Stars, Clash Royale, Boom Beach, Clash of Clans and Hay Day.The dream is to create games for as many people as possible that are played for years and remembered forever. Supercell are individuals from over 40 different nationalities who believe in transparency, trust and the power of spending time with one another.

Meetup Recording

Hosted by SUPERCELL

Supercell Characters

About Helsinki Data Science Meetup

The Helsinki Data Science Meetup (HDSM) is a quarterly held, hybrid event series (online & physical) for professionals sharing an interest and passion for Data Science and Artificial Intelligence. The Finnish-based meetup has been facilitated by DAIN Studios since 2016 and every edition is hosted by a company that has been active in the fields of Data Science and AI, wanting to share their learnings and experiences. The meetup is aimed to foster the exchange of ideas and learnings across the Nordics and Central Europe and is seeing ever growing interests from tech professionals from all over Europe .

Event Details

Title: Data Science in Gaming
Date: November 24, 2021 5:30 pm
– November 24, 2021 7:30 pm
Type: hybrid event
Location: SUPERCELL Office
Jätkäsaarenlaituri 1
, Helsinki

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